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Augmented Fourth: Release 2

 
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Brian Uri!

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Since: Aug 01, 2009
Posts: 1



(Msg. 1) Posted: Sat Aug 01, 2009 2:25 pm
Post subject: Augmented Fourth: Release 2
Archived from groups: rec>games>int-fiction (more info?)

WANTED: Amateur musicians to serve the Royal Court. Must provide own
instrument and be inured to copious constructive criticism. Impress your
friends! Meet the King! Apply in person at the Castle, located on the south
side of the volcano in sunny Central Papoosen.

http://www.ifarchive.org/if-archive/games/zcode/Aug4.z8
http://www.ifarchive.org/if-archive/solutions/Aug4Solution.zip
http://www.ifarchive.org/if-archive/games/source/inform/Aug4Source.zip

Release 2 (July 21, 2009) corrects a few minor issues that always irritated
the author, but not enough to render him willing to fix them during the
previous nine years. If you have played it before, there's nothing
different enough to warrant another playthrough besides nostalgia.

- Fixed a crash bug caused by examining an object in the Fifth Bank of
Nolava.
- Removed an unfair red herring in Finney's House, related to a statue.
- Removed the random-number trumpet-playing failures.
- Added several default verb actions and new verbs suggested by players.
- Clarified some hints offered by Leonine about one of the puzzles.
- Updated source code annotations.

Thank you for all the kind comments and reviews over the past nine years!
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S. John Ross

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Since: Jun 08, 2009
Posts: 17



(Msg. 2) Posted: Sat Aug 01, 2009 5:06 pm
Post subject: Re: Augmented Fourth: Release 2 [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Groovy. Thank you!
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Al

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Since: Jun 06, 2009
Posts: 5



(Msg. 3) Posted: Mon Aug 03, 2009 8:15 am
Post subject: Re: Augmented Fourth: Release 2 [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Aug 1, 11:31 am, "Brian Uri!" wrote:

>
> Release 2 (July 21, 2009) corrects a few minor issues that always irritated
> the author, but not enough to render him willing to fix them during the
> previous nine years. If you have played it before, there's nothing
> different enough to warrant another playthrough besides nostalgia.

I'm currently porting it over to Inform 7 and will post the I7 code
with your
permission only.

Al
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