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Sound for Lurking Horror?

 
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Erik Temple

External


Since: Jul 16, 2009
Posts: 3



(Msg. 16) Posted: Thu Jul 16, 2009 12:46 pm
Post subject: Re: Sound for Lurking Horror? [Login to view extended thread Info.]
Archived from groups: rec>games>int-fiction (more info?)

Captain Mikee wrote:
>>> Now ZipV6Carbon is giving me trouble. I tried starting a transcript
>>> and it hung...
>> ZipV6Carbon is intended for the V6 games only. It's also abandoned.
>> (I ought to know, I abandoned it)
>> --
>> It's times like these which make me glad my bank is Dial-a-Mattress
>
> As far as I know, it's the only Mac interpreter that can play sound.
> Am I wrong?

Spatterlight also plays sound.

--Erik
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Captain Mikee

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Since: Jun 11, 2009
Posts: 14



(Msg. 17) Posted: Fri Jul 17, 2009 7:07 am
Post subject: Re: Sound for Lurking Horror? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jul 16, 1:46 pm, Erik Temple wrote:

> Spatterlight also plays sound.
>
> --Erik

How did I miss that? I'll try again. Do you need to do anything
special to associate sound (or blorb) files with the game?
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Erik Temple

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Since: Jul 16, 2009
Posts: 3



(Msg. 18) Posted: Fri Jul 17, 2009 1:42 pm
Post subject: Re: Sound for Lurking Horror? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Captain Mikee wrote:
> On Jul 16, 1:46 pm, Erik Temple wrote:
>
>> Spatterlight also plays sound.
>>
>> --Erik
>
> How did I miss that? I'll try again. Do you need to do anything
> special to associate sound (or blorb) files with the game?

I don't know if you can associate a blorb with a file from within
Spatterlight; if you can, I can't see how to do it. Is it possible to
blorb the z5 and the sounds into a zblorb?
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Captain Mikee

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Since: Jun 11, 2009
Posts: 14



(Msg. 19) Posted: Fri Jul 17, 2009 3:59 pm
Post subject: Re: Sound for Lurking Horror? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jul 17, 2:42 pm, Erik Temple wrote:
>
> I don't know if you can associate a blorb with a file from within
> Spatterlight; if you can, I can't see how to do it. Is it possible to
> blorb the z5 and the sounds into a zblorb?

I have sound in several formats; blorb is just one of them. I also
have the sound files from the Masterpieces CD which are named M8, M11,
M13 and S3-S17. I have sound files I downloaded from the ifarchive
that are named LURKIN03.SND-LURKIN18.SND

I tried Spatterlight just now. I used LH version 221, and renamed it
LURKIN.dat to match the sound files. At the first sound event, I got
this encouraging message:

[Use $SOUND to toggle sound usage on and off.]

However, I heard nothing. I tried using $SOUND to toggle sound off and
then back on again, but still nothing.
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Captain Mikee

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Since: Jun 11, 2009
Posts: 14



(Msg. 20) Posted: Sun Jul 19, 2009 8:16 am
Post subject: Re: Sound for Lurking Horror? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jul 17, 2:42 pm, Erik Temple wrote:

> I don't know if you can associate a blorb with a file from within
> Spatterlight; if you can, I can't see how to do it. Is it possible to
> blorb the z5 and the sounds into a zblorb?

I've never used any blorb tools before. What would I need in order to
try that?
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cutecub00




Joined: Nov 08, 2009
Posts: 6



(Msg. 21) Posted: Sun Nov 08, 2009 6:24 am
Post subject: [Login to view extended thread Info.]

Thanks for the link. It turns out I do have the sounds from the
Masterpieces CD too..........
Cribbage
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