(Msg. 2) Posted: Wed Aug 05, 2009 1:38 am
Post subject: Re: WEG d6? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
johnkzin wrote:
> Anyone around here playing WEG's d6 system?
>
> (anyone around here, period?)
I'm still subscribed though I haven't seen much traffic lately.
(Msg. 3) Posted: Wed Aug 05, 2009 9:27 am
Post subject: Re: WEG d6? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
On Aug 4, 11:51 pm, johnkzin wrote:
> Anyone around here playing WEG's d6 system?
>
> (anyone around here, period?)
I'm here but I've never played it. I've talked to people about it but
that was years ago. I'm trying to work up a setting for a campaign
based on Steven Stirling's _Dies the Fire_ myself. I'm going to post a
preliminary discription on here eventually.
(Msg. 4) Posted: Wed Aug 05, 2009 11:25 am
Post subject: Re: WEG d6? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
johnkzin wrote:
>
>Anyone around here playing WEG's d6 system?
>
>(anyone around here, period?)
There's a forum at http://rpg.geekdo.com/ discussing favorite RPGs -
at least one person has listed d6.
--
-Steffan O'Sullivan | "Every man is as God made him, aye, and
sos.DeleteThis@panix.com | often worse."
Plymouth, NH, USA |
www.panix.com/~sos | -Miguel de Cervantes
(Msg. 5) Posted: Wed Aug 05, 2009 12:25 pm
Post subject: Re: WEG d6? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
On Aug 5, 1:28 pm, Tetsubo wrote:
> Will in New Haven wrote:
>
> > On Aug 4, 11:51 pm, johnkzin wrote:
>
> >>Anyone around here playing WEG's d6 system?
>
> >>(anyone around here, period?)
>
> > I'm here but I've never played it. I've talked to people about it but
> > that was years ago. I'm trying to work up a setting for a campaign
> > based on Steven Stirling's _Dies the Fire_ myself. I'm going to post a
> > preliminary discription on here eventually.
>
> > --
> > Will in New Haven
>
> A question you might be able to answer. Does compressed gas still
> function in the DtF world?
Well enough to do _some_ work, from what I remember, but not well
enough, not enough _pop_ for weapons use. Compressed fluids worked
well to do things like pump up siege engines. DtF is well done but the
central conceit is madness. Those Alien Space Bats are extremely
selective. Neural functions still fire but generators don't work. And
the Sun is continuing to function normally, although I guess it could
be going out and people wouldn't know for awhile.
The ASBs have done _exactly_ enough so that people have to fight with
primitive to medieval weapons, which makes for great battle scenes.
They don't _have_ to repeat the mistakes made by their ancestors, so
there is more rationality in much of what they do.
(Msg. 6) Posted: Wed Aug 05, 2009 1:28 pm
Post subject: Re: WEG d6? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
Will in New Haven wrote:
> On Aug 4, 11:51 pm, johnkzin wrote:
>
>>Anyone around here playing WEG's d6 system?
>>
>>(anyone around here, period?)
>
>
> I'm here but I've never played it. I've talked to people about it but
> that was years ago. I'm trying to work up a setting for a campaign
> based on Steven Stirling's _Dies the Fire_ myself. I'm going to post a
> preliminary discription on here eventually.
>
>
> --
> Will in New Haven
A question you might be able to answer. Does compressed gas still
function in the DtF world?
(Msg. 7) Posted: Thu Aug 06, 2009 2:18 am
Post subject: Re: WEG d6? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
Will in New Haven wrote:
> On Aug 5, 1:28 pm, Tetsubo wrote:
>
>>Will in New Haven wrote:
>>
>>
>>>On Aug 4, 11:51 pm, johnkzin wrote:
>>
>>>>Anyone around here playing WEG's d6 system?
>>
>>>>(anyone around here, period?)
>>
>>>I'm here but I've never played it. I've talked to people about it but
>>>that was years ago. I'm trying to work up a setting for a campaign
>>>based on Steven Stirling's _Dies the Fire_ myself. I'm going to post a
>>>preliminary discription on here eventually.
>>
>>>--
>>>Will in New Haven
>>
>> A question you might be able to answer. Does compressed gas still
>>function in the DtF world?
>
>
> Well enough to do _some_ work, from what I remember, but not well
> enough, not enough _pop_ for weapons use. Compressed fluids worked
> well to do things like pump up siege engines. DtF is well done but the
> central conceit is madness. Those Alien Space Bats are extremely
> selective. Neural functions still fire but generators don't work. And
> the Sun is continuing to function normally, although I guess it could
> be going out and people wouldn't know for awhile.
>
> The ASBs have done _exactly_ enough so that people have to fight with
> primitive to medieval weapons, which makes for great battle scenes.
> They don't _have_ to repeat the mistakes made by their ancestors, so
> there is more rationality in much of what they do.
>
> --
> Will in New Haven
>
>
I loved the Draka series, I liked the Island in the Sea of Time books.
But the DtF books are insane. Stirling wanted to write a book where
magic makes things function just as he wished. But he didn't want to
call it magic. So he just went insane. It's sad to see a good author
lose it.
(Msg. 8) Posted: Thu Aug 06, 2009 9:25 pm
Post subject: Re: WEG d6? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
On the grave of johnkzin is inscribed:
>
>Anyone around here playing WEG's d6 system?
I played WEG Star Wars a few years ago, but I'm guessing that's not
quite what you mean...
(Msg. 9) Posted: Fri Aug 07, 2009 4:25 pm
Post subject: Re: WEG d6? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
On Wed, 5 Aug 2009 12:25:46 -0700 (PDT), Will in New Haven
wrote:
>
>Well enough to do _some_ work, from what I remember, but not well
>enough, not enough _pop_ for weapons use. Compressed fluids worked
>well to do things like pump up siege engines. DtF is well done but the
>central conceit is madness. Those Alien Space Bats are extremely
>selective. Neural functions still fire but generators don't work. And
>the Sun is continuing to function normally, although I guess it could
>be going out and people wouldn't know for awhile.
I'm not finished the series but I seem to recall something that showed it
was an Earth-only effect. Can't remember where I read that so it might
have been a non-canon source.
I like the books for fun battle scenes and popcorn, certainly wouldn't
consider it "hard SF" by any stretch.
(Msg. 10) Posted: Fri Aug 07, 2009 11:50 pm
Post subject: Re: WEG d6? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
On Aug 6, 6:13 pm, Jim Davies wrote:
> On the grave of johnkzin is inscribed:
> >Anyone around here playing WEG's d6 system?
>
> I played WEG Star Wars a few years ago, but I'm guessing that's not
> quite what you mean...
After WEG lost the license to Star Wars, they re-wrote the game system
to be more generic. It has 3 variants (d6 Fantasy, d6 Space, and d6
Adventure ... and then a third party did some supers rules). So, yes,
like WEG Star Wars .. minus the Star Wars part
(Msg. 11) Posted: Fri Aug 07, 2009 11:55 pm
Post subject: Re: WEG d6? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
On Aug 5, 6:11 am, s....DeleteThis@panix.com (Steffan O'Sullivan) wrote:
> johnkzin wrote:
>
> >Anyone around here playing WEG's d6 system?
>
> >(anyone around here, period?)
>
> There's a forum athttp://rpg.geekdo.com/discussing favorite RPGs -
> at least one person has listed d6.
>
I thought you weren't into RPGs anymore, Steffan?
As for my favorite ... that wouldn't be d6. That's probably still a
many-way-tie between (philosophy and mechanics wise) FUDGE, MERP/
Cyberspace, Dreampark, and (setting wise) The Mutant Chronicles. If
only I could get those all merged together into one thing
I'm trying to figure out if d6 will scratch the itch, without having
to do all of the stuff to make those things come together, though.
(Msg. 12) Posted: Sun Aug 09, 2009 1:25 pm
Post subject: Re: WEG d6? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
johnkzin wrote:
>> There's a forum athttp://rpg.geekdo.com/discussing favorite RPGs -
>> at least one person has listed d6.
>
>I thought you weren't into RPGs anymore, Steffan?
Hi John, good to hear from you! I did fade out for a while - never
completely, but down to one or two games a year. But rpg.geekdo.com
has got me interested in it again, and I've bought some things
lately and even posted some "semi-reviews" at
http://rpg.geekdo.com/thread/424675 .
Take care,
--
Steffan O'Sullivan | "My mother used to say to me, `In this world,
sos.RemoveThis@panix.com | Elwood, you must be oh so smart or oh so
Plymouth, NH, USA | pleasant.' For years I was smart.
www.panix.com/~sos | I recommend pleasant." -Elwood P. Dowd
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